D Kess

"Look, D Kess' Car!"
D Kess will drive onto the battlefield in his blue car.

Playstyle
Despite not owning D Kess City (oddly), D is well-known as an aggressive and self-absorbed person who will do anything to get his way. While he does have a strong will, he can't exactly achieve his goals with nothing but his fists, which is why he relies on gizmos and tricks up his sleeve. As such, D uses his tools to zone in order to get a hit or force opponents to react without needing to be upclose.

ACME SUPA SUCKER
D Kess will pull out the sucker and proceed to vacuum in place. He can do this for two seconds before putting it away. Opponents that get in range of it will be sucked toward it and thrown in a given direction by releasing the B button. Holding down B with a sucked opponent will charge the Supa Sucker, which will launch them further when released. Opponents can escape the move by button mashing. If an item is sucked up, D Kess can actually move with it, though it otherwise have the same properties as opponents. If the sucker is charged for three seconds while an opponent/item is sucked will cause it to explode. This explosion will deal damage to anyone nearby including D Kess.

Inspiration : Robotnik's Haunted Hotel - Lawl D Kess Halloween, where D Kess uses it to suck up ghosts.

A Bit Of An Issue
At first glance, this looks like a standard "exclusive throwable item". However, this is not the main function of it. If an opponent gets knocked back into the console, it will suck them in and deal multiple hits before throwing them out of it. This can be manually done by pressing Side B, though it isn't as punishing as the knockback variant. The Nintendo does not only damage opponents, but it also gives them pixelated eyes. The eyes, aside from an aesthetic change, will occassionally trip opponents when they're moving. This will allow D Kess to push in and pressure opponents to either run or react in some way. The Nintendo will take 10% damage before it disappears. Doing this will get rid of the pixelated eyes for anyone affected. The eyes last for 10 seconds and will end early if someone is KOed.

 Inspiration : Super Mario 64 - A Bit Of An Issue, where D Kess tosses a Nintendo 64 (yet it isn't referred to as such and is clearly an NES), sucking Mario into it and causing him to suffer 8-bit hallucinations.

D Kess Spin
D Kess will perform his signature move, which propels himself upwards. It's a simple but effective recovery thanks to its dragging hitbox. On the ground, the move acts as a moving cyclone that stops after a second or if it hits an opponent. Anyone who tries to attack D Kess during the spin will get pulled into the vortex, spun around several times, and become dizzy, allowing D Kess to follow up with an attack. Disjoints or other attacks from below/above will knock D Kess out of the move.

 Inspiration : D Kess VS Shaggy and D Kess Vs Squidward, where D Kess performs the signature spin.

Robot Leg
A gun (used by Robotnik) comes from the side of the screen and fires at D Kess' leg. Once the bullet reaches him, it will decapitate his leg and send it flying. The robot leg then emerges as a temporary replacement, though it does not change the way he moves/plays. This move cannot be used if the leg is onstage. You can avoid the bullet, which will damage anything in its path. The leg onstage now acts as a throwable item, which can be done using Down B, and will bounce off whatever it hits back toward D Kess. Three successful throws will have the leg return to D Kess and give him a throwable robot leg. The leg travels at an insane speed and deals a large amount of damage. This can only be thrown once, so it's best to make that throw count. Unlike the Side Special, opponents can grab and throw D Kess' leg. This will return the leg to D Kess early, though this can also happen if Down B hasn't been used for eight seconds (though this does not apply to the robot leg.) The leg returning early will break the chain of successful hits, and the move will reset back to the gun once the leg returns or if the robot leg is thrown.

 Inspiration : Robotnik Vs D Kess, where the former rips off Kess' leg to reveal a second robotic leg underneath.

PHOTOBOMB FINALE
D Kess will charge forwards, and do a flipping kick forwards. If this hits an opponent, they will be transported to the FS. In the FS, the opponent and D Kess will be in D Kess' house. Kess will pick up a tommy gun and shoot the opponent, sending them flying. After this, Kess will pick up a camera and throw it at the opponent, causing it to explode and ending the FS with large knockback toward the opponent.

KO Sounds

 * 1: "My leg!", taken from the classic episodes of Spongebob.
 * 2: A second version of "My Leg" from the classic episodes.
 * Star KO: Goofy's scream [yes, that Goofy.]
 * Screen KO: Will smack against the screen while screaming "My Face!"

Taunts

 * Side: Will cross his arms and text will appear above him that says "You're Screwed, Pinhead!"
 * Up: The Text appears above him says "Stop it? Oh, I'll Stop It! I'LL STOP IT RIGHT NOW." "I GOT A CHEAT CODE!" while D Kess himself says audio from the Ren and Stimpy episode Stimpy's Fan Club ("WHAT DO YOU MEAN YOU DON'T AGREE WITH ME? DO YOU KNOW WHO YOU'RE DEALING WITH?!")
 * Down: D Kess will pull out a Robotnik Bomb inside a glass container ("Pingas!") and look at it.

Banana
A real life peeled banana.

Victory Options

 * 1) A 1000 subscriber notification pops up in front of D Kess, to which he celebrates with a coke.
 * 2) D Kess presses a button on a remote to activate a satellite device, then laughs manically.
 * 3) D Kess opens a present, which reveals his missing leg and says "My leg? MY LEG!" before realizing his leg is now gone.

Lose Pose
D Kess' bandaged leg will stick out of a grave with the inscription "R.I.P. D Kess - He was a crappy lawler" written on the tombstone.